Gushing Gore
5 |
Curse

This Necrotic contamination Curse causes Slashing wounds in living creatures to gush blood.

Gusher: Gain vulnerability to Slashing damage.

Bleeding Out (Stage 1): When you are hit by Slashing damage, make a Body Contesting Roll vs the Spell caster's DC. If you fail, you are now Bleeding (d4).

Bleeding Out (Stage 2): If you are hit again by Slashing damage, you take a stack of Exhausted, and are now Hamstrung.

Bleeding Out (Stage 3): You are now Bleeding (3d6).

Cure: Although you can still Major Heal Vitality normally, gushing wounds require a Restoration, Major or Major Heal Spell to repair, and you continue to suffer their penalties (including to Exhausted and speed) until you are either magically healed (instant) or naturally healed (5 days per stage).

You see your wounds gushing blood, each slash turning into a torrent. Your skin pales as you struggle to stem the flow. The cuts weaken you, sapping your strength and speed, leaving you increasingly vulnerable and exhausted.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • Contesting Roll:
  • vs.

  • Ability does NOT work against creature type:
  • Construct
  • Undead

  • Consumes 3 Ability Charges:
  • Gift
    Warlock 1

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information