Antimagic Susceptibility
Passive Ability

The creature is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Attached Items
# Type Name
1 Creature Animated House, Huge
2 Creature Flying Sword
3 Creature Rug of Smothering
4 Creature Animated House, Gargantuan
5 Creature Animated Object, Large
6 Creature Animated Statue
7 Creature Animated Armor
d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information