Max Vitality
Term

Vitality (V Max) Calculation

Player Characters
- Level 1 Class: Player characters choose a level 1 Class, which provides a fixed amount of Vitality.
- Subsequent Levels: Each level beyond level 1 grants additional max Vitality specific to the Chosen Class.
- Body Modifier: The Body modifier for players is calculated as: vitality_from_ Body = max(0, floor( Body * (total_level / 2))). This modifier can only increase Vitality; it cannot decrease it.

For Monsters and Creatures
- Vitality Dice System: Monsters and creatures use a Vitality dice system that scales with their size, displayed as an average value.
- Encounter Spawn Options: When the GM spawns a creature into an Encounter, they can choose from several Vitality roll types, with the default being the average value.
- Body Modifier: The Body modifier for monsters is multiplied by their Vitality dice.

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