Moonbeam
2 |
Spell

A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within Range.

A Shapechanger makes its Contesting Roll with DIS. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light.

On each of your Turns after you cast this Spell, you can use Move the beam up to 60 feet in any direction.

Clutching the cool feldspar, you gaze skyward. A silver beam, accompanied by a pleasant hum, pierces the air. Creatures within the beam cry out in pain as ghostly flames, ablaze with moonlight, sear them.

I Cast Moonbeam
My spell banishes darkness, leaving an opalescent cylinder of divine light. In its beauty lies devastating power. Caught within, beings combust into fierce, blazing white flames, touched by the divine ferocity of the spell.

  • Spell Info:
  • Spell Sphere(s): Primal
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 5x40
  • Duration: 1 minutes

  • Light Type Created:
  • Dim Light

  • Contesting Roll:
  • vs. ½
  • Spell Upcastable :

  • Spell Material Components:
  • Moonseed, seed
    0.05 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information