Dust of Dryness Attack
Ability
200 gp

An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Fortitude Roll, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.

You sprinkle the dust onto the water elemental; its liquid form shudders as sections evaporate into vapor, its once-fluid body shrinking and distorting under the dust's dehydrating power.

  • Parameters:
  • Range:

  • Damage Roll:
  • 13 vs. ½

  • Ability Activation Charges: 4

Attached Items
Ability is not attached to any item.
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information