A trickster has visited this place and bestowed the Gift of trickery and deceit to those who reside in it. All creatures within this area are compelled to lie, steal, and swindle from other creatures, causing chaos and distrust to plague this area.
A creature who enters this area will become enticed to these effects after an hour. If a creature leaves this place after being enticed by the trickster's Curse, they retain these traits for the next month. This Curse can be undone only by the trickster.
You can remove the Curse from a single creature by Casting the Remove Curse Spell at 4th level or higher, or suppress the effects with the Protection from Planar Creatures Spell.
You find yourself in a land twisted by Yagi's Betrayal. The air feels heavy with deceit, and every creature within becomes driven to lie, steal, and swindle. Entering this cursed area for an hour entwines you in its effects, causing chaos and distrust.