During downtime on the campaign clock, a player character can invest gold and time to gain trained skill points (sp_t). There are two supported methods: training with a trainer or reading a skill book.
No skill may be advanced past skill tier 7 through these systems.
SP | GP Cost | Cumulative GP |
|---|---|---|
1 | 50 | 50 |
2 | 50 | 100 |
3 | 50 | 150 |
4 | 100 | 250 |
5 | 100 | 350 |
6 | 100 | 450 |
SP | GP Cost | Cumulative GP |
|---|---|---|
7 | 200 | 650 |
8 | 200 | 850 |
9 | 200 | 1,050 |
10 | 400 | 1,450 |
11 | 400 | 1,850 |
12 | 400 | 2,250 |
SP | GP Cost | Cumulative GP |
|---|---|---|
13 | 1,000 | 3,250 |
14 | 1,000 | 4,250 |
15 | 1,000 | 5,250 |
16 | 1,500 | 6,750 |
17 | 1,500 | 8,250 |
18 | 1,500 | 9,750 |
SP | GP Cost | Cumulative GP |
|---|---|---|
19 | 2,000 | 11,750 |
20 | 2,000 | 13,750 |
21 | 2,000 | 15,750 |
22 | 5,000 | 20,750 |
23 | 5,000 | 25,750 |
24 | 5,000 | 30,750 |
Quick reference milestones (total GP to reach the end of the band): Minor (SP 6) = 450 Adept (SP 12) = 2,250 Major (SP 18) = 9,750 Master (SP 24) = 30,750 Legendary (SP 49) = 343,250 Godlike (SP 100) = 980,750
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).