Your jumping speed is determined mostly by your
Body or how strong a character is.
There are typically several types of Jumps a creature can do:
Standing Long Jump
Running Long Jump
Standing High Jump
Running High Jump
Each of these abilities increase your Jumping Speed.
Other abilities can also try to increase your jumping speed.
- Jumping could help you avoid traps, or hazardous terrain that is on the ground.
- Jumping does not provoke
Opportunity Attack Abilities. - You still have to try to
Overrun creatures if moving through hostile creatures space through jumping. - When jumping the minimum angle leaving is typically 30 degrees, and the entry is also 30. If it is steeper the angle will be reflected as such in the widget.
- You either have to land back on the ground, or a structure or surface that is on the ground, subject to
Falling Damage.