The anoris curse causes the flesh of the victim’s mouth to knit together and seal itself shut. The victim can breathe through its nostrils or similar orifices but cannot speak or use a bite attack. The victim is unable to eat or drink unless a system of drip tubes is devised and used to deliver liquefied nutrition.
The anoris curse can be ameliorated by slicing open the flesh of the victim’s face, dealing Slashing damage and reducing its Body by 1. Until properly healed, the accursed creature must succeed on a
DC 10
Endurance
Skill Roll to successfully cast any
Spell with a verbal component; if the check fails, the
Spell is ruined. Enemies also have
ADV on
Contesting Rolls against any spells the accursed creature casts that rely on speech as part of the spell’s effect, such as
Enthrall,
Healing Word,
Power Word: Kill, or
Suggestion.
If the reduction to Soul from this curse is cured, the
DC of the check to successfully cast spells with verbal components is reduced to
DC 5 and creatures gain only a +1 bonus rather than
ADV on
Contesting Rolls against the accursed creatures speech-based spells. This remedy is only temporary, however, as if the curse is not removed the victim must succeed at a
Body
Contesting Roll each day with the same
DC as the effect that caused the curse, or its mouth will seal itself shut again.
In non-mythic creatures, the Anoris Curse is more severe, causing not only the target’s flesh but the bones (including chitin and similar exoskeletons) of its jaws and face to knit together. Cutting open the victim’s mouth is of no help to a non-mythic creature.
The Anoris Curse has no effect against creatures without flesh (or bones, for non-mythic creatures).
You see the victim's lips fusing together, flesh knitting shut with a sickening finality. They can still breathe through their nose, but speaking is impossible. The cursed mouth is sealed, hinting at the dire need for a brutal, painful remedy.