Harbinger of Rot

The Harbinger of Rot is a warrior who has abandoned purity and embraced the slow certainty of decay. Their power does not come from divine favor or arcane perfection, but from the inevitable corruption that claims all things. Flesh, stone, steel—nothing resists the creeping bloom of disease that flows through their veins. Every strike spreads contagion, every breath carries the whisper of rot’s dominion. Through pestilence, they find endurance; through decay, they find power everlasting.

The Plague Within the Blood

Those marked by Rot bear its corruption openly. Their skin carries a faint green sheen, veins darkened to pitch, and breath thick with the scent of tainted iron. Wounds inflicted by their blades fester instantly, seeping black ichor instead of blood. When they channel their strength, spores rise from their armor like ash, and tendrils of toxic vapor coil from their eyes. Each heartbeat releases a pulse of virulent essence, a reminder that their life and infection are one and the same.

In the Pestilent Realms
In plague-ravaged ruins and abandoned strongholds where only the diseased dare linger, the Harbingers of Rot are feared as both saviors and executioners. Some serve as living weapons for necrotic cults, spreading death under banners of purification. Others wander the Blighted Wastes alone, carrying the legacy of pestilence wherever they walk—shrines crumble, crops wither, and vermin gather in their wake. Alchemists and deathpriests alike seek fragments of their armor, believing the spores clinging to it can cure or kill with equal precision. Yet none fully understand them, for the Harbinger does not spread rot mindlessly—they are its master, shaping corruption into discipline, disease into doctrine.

Doctrine of the Crawling Crown

To the Harbinger of Rot, life and death are not opposites—they are the same process viewed from different stages of decay. They believe the end is not destruction but transformation: all purity must break down to become fertile again. They worship no god of death, only entropy itself—the patient, endless force that consumes kings and corpses alike. Their creed teaches that corruption is not failure but balance restored. The world thrives only when it rots. Through their will, they do not destroy—they accelerate what nature has already promised.


  • Spells Known:
  • Virulent Touch
    2 12
  • Blightwave
    2 16
  • Rot Nova
    3 20
  • Vile Infusion
    3 24
  • Putrefy Armor
    4 28
  • Devouring Disease
    4 32
  • Crown of Spores
    5 40

  • Passive Abilities:
  • Toxic Veins
    5000 gp 5
  • Sickened Resilience
    3000 gp 10
  • Venomflow
    2500 gp 15
  • Fungal Heart
    7500 gp 20
  • Rot Ascendant
    5000 gp 25
  • Black Lung
    3000 gp 30
  • The Carrion Crown
    10000 gp 35

  • Attack Abilities:
  • Plagueburst Slash
    1000 gp 8
  • Pathogen Lance
    7500 gp 36

  • Free Abilities:
  • Corrosive Vitality
    5
  • Virulent Aura
    5
  • Tyrant of Decay
    35

d100
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Effect 1 Effect 2 Ambience Music