Deathbringer Class Summary
1
Menace
2
Feat - Deathbringer (2nd)
3
4
Feat - Deathbringer (4th)
5
6
Feat - Deathbringer (6th)
7
8
9
10
Feat - Deathbringer (10th)
11
12
13
14
Feat - Deathbringer (14th)
15
16
17
18
Feat - Deathbringer (18th)
19
20
21
22
Feat - Deathbringer (22nd)
23
24
25
26
Feat - Deathbringer (26th)
27
28
29
30
Feat - Deathbringer (30th)
31
32
33
34
Feat - Deathbringer (34th)
35
36
37
38
Feat - Deathbringer (38th)
39
40
Class:
Subclass:
Deathbringer

The Deathbringer is a knight consumed by darkness, wielding cursed runes and malevolent black magic to bend the forces of death to their will. Deathbringers are driven by selfish ambition, forsaking honor or their holy vow for power and wielding necromantic energies to enslave undead minions rather than destroy them. Their rune-etched blades pulse with profane energy, siphoning life from foes to fuel their relentless pursuit of dominance. Clad in shadowed armor, these malevolent warriors embrace the abyss, weaving curses and forbidden spells to crush any who oppose their sinister goals, leaving only desolation in their wake.


  • Main Class Information:
  • Primary Essences:
  • Class Mechanic: Menace
  • Class Caster Type: Half Caster
  • Spellcasting Essence:
  • Restricted Spell Spheres:
  • Subclass Gained at Class Level: 5

  • Vitality:
  • Vitality at 1st Level: 12
  • Vitality at Higher Levels: 3
  • Vitality From : ROUNDDOWN(Body * (Total Level / 2))

  • Passive Abilities:
  • Menace
    1
  • Feat - Deathbringer (2nd)
    1000 gp 2
  • Feat - Deathbringer (4th)
    1000 gp 4
  • Feat - Deathbringer (6th)
    1000 gp 6
  • Feat - Deathbringer (10th)
    1000 gp 10
  • Feat - Deathbringer (14th)
    1000 gp 14
  • Feat - Deathbringer (18th)
    1000 gp 18
  • Feat - Deathbringer (22nd)
    1000 gp 22
  • Feat - Deathbringer (26th)
    1000 gp 26
  • Feat - Deathbringer (30th)
    1000 gp 30
  • Feat - Deathbringer (34th)
    1000 gp 34
  • Feat - Deathbringer (38th)
    1000 gp 38

d100
Mod
ADV/DIS
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Effect 1 Effect 2 Ambience Music