Creatures that can interact with the world have three main essences:
Is a character muscle-bound, insightful, brilliant, charming, nimble, or hardy? Essences define these qualities—a creature’s strengths as well as weaknesses.
The four main rolls of the game:
They rely on The Three Essence which act as modifier to the
Main Roll.
Each of these rolls use the essence to add or subtract using a modifier on a Main Roll.
The lowest and essence can get is -5. There is no cap to how high an essence can go.
If an essence reaches -6 typically the creature is considered Dead or
Unconscious and unable to act.