The tunnel widens into a jagged cavern, its natural contours accentuated by carved pillars of black stone that rise like twisted spires from floor to ceiling. The air here is colder, and faint wisps of silvery mist drift along the ground, obscuring shallow pits and crevices. High above, ledges and alcoves carved into the rock are shrouded in shadows, offering perfect vantage points for unseen watchers.
Faint, glowing glyphs in an eerie purple hue pulse along the walls, humming with latent magic. The floor is uneven, strewn with debris and the occasional charred skeletal remains of unlucky travelers. Near the center of the cavern, a makeshift barricade of obsidian shards and broken weapons blocks a narrow path, a clear chokepoint designed for ambush.
A low, echoing whisper breaks the silence, its source unseen but unsettlingly close. This place is a trap, every surface a potential hiding spot for dark elven attackers or their summoned monstrosities.