The colossal, wide outside window, a massive pane of warped glass, glints with emerald swirls. Its pitted bronze frame, carved with jagged runes, scatters sunlight into radiant, rippling waves across the weathered granite sill.
The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.
The object or window allows light to pass through, thus allowing the campaign sunlight or sun state light given, to match a indoor encounter or location.
This object or inventory will provide no environmental cover.