Study of Time

Chronoweavers are scholars of time’s endless thread, manipulating the flow of moments to gain advantage over both fate and foes. These wizards do not merely measure time—they bend it, fracture it, and rewrite it. Each spell they cast draws from hidden eddies in the timestream, drawing power from futures that haven’t yet happened or pasts that no longer exist.

Sculptors of the Moment

Chronoweavers delay strikes, hasten thought, and even step beyond time itself. They alter initiative, reverse wounds, and stretch seconds into lifetimes of advantage. The battlefield becomes a living puzzle, with each tick of the clock a choice remade. At high levels, they can anchor timelines, rewrite single moments, or paralyze entire areas in suspended duration.

Custodians of Paradox

In the arcane halls of the Observatory Eternal, Chronoweavers study the fractures left by great calamities. There, they walk among impossible gardens—where time loops, slows, and flows sideways. Some are haunted by versions of themselves that no longer should exist. Others remember lives never lived.

Masters of Delay and Surge

A Chronoweaver can hold a spell in delay, speed a friend’s stride, or drag an enemy backward into a misstep. They may see six seconds ahead or recall the last breath of the dying. To them, timing is everything—and every battle becomes choreography on the strands of destiny.

Eras Within Flesh

At their peak, Chronoweavers become untethered. They can exist in multiple moments at once, rewrite a failed action, or survive a mortal blow by reverting to an earlier state. Death is merely one possible version of the timeline—and one they rarely accept.

Conclusion

To be a Chronoweaver is to refuse inevitability. Time is not a river, but a scroll—ready to be annotated, revised, and, if necessary, burned.


  • Spells Known:
  • Hasten Step
    1 5
  • Stutter Step
    2 8
  • Rewind Wound
    3 12
  • Chrono Anchor
    2 16
  • Chrono Lock
    3 20
  • Reverse Fall
    2 24
  • Temporal Collapse
    4 28
  • Timeline Severance
    5 36
  • Divine Paradox
    9 40

  • Passive Abilities:
  • Anchor Soul
    1000 gp 5
  • Anachron Archive
    2500 gp 10
  • Dilated Barrier
    3000 gp 15
  • Time Slipping
    7500 gp 20
  • Temporal Premonition
    3000 gp 25
  • Beyond Age
    15000 gp 30

  • Quick Abilities:
  • Time Echo
    5
  • Restore Phase
    32

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information