The huge, tall outside window, a soaring pane of frosted glass, glints with amethyst veins. Its blackened iron frame, etched with coiling vines, refracts starlight into shimmering, jagged beams across the weathered granite sill.
The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.
The object or window allows light to pass through, thus allowing the campaign sunlight or sun state light given, to match a indoor encounter or location.
This object or inventory will provide no environmental cover.