Recharge Ability Roll
Roll Type

Certain abilities types might have a recharge attached to them. They are typically tied to Attack abilities or certain Class abilities. (This was mostly tied to monster abilities in other game designs.

)

Only while in combat are these abilities depleted, and charges are reduced.

At the start of the Caster's Turn, a Recharge Ability Roll is made, on a , an the Roll Result has to be lower than the beginning recharge Range.

Example:
Lightning Hands has a recharge of 5+ on a . If this charge is depleted the Caster rolls a on the start of the Caster's Turn, and if the Caster rolls higher than a 5, the Ability is reset on the start of the Caster's Turn.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information