The medium, tall window, a slender arch of rippled glass, shimmers with violet veins. Its blackened iron frame, studded with tiny opals, refracts moonlight into sharp, flickering beams across the weathered stone ledge.
The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.
The object or window allows light to pass through, thus allowing the campaign sunlight or sun state light given, to match a indoor encounter or location.
This object or inventory will provide no environmental cover.