The huge outside window, a massive expanse of rippled glass, glows with emerald flecks. Its tarnished silver frame, etched with swirling runes, scatters moonlight into vibrant, wavy patterns across the weathered stone sill.
The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.
The object or window allows light to pass through, thus allowing the campaign sunlight or sun state light given, to match a indoor encounter or location.
This object or inventory will provide no environmental cover.