Maidenwood
5,000 lbs
18
2107.89

112 / 112
16
16
30
22
60
2
20
3

  • Natural Weapon(s):
  • Pseudopod (10) (2d8)
    370.78
  • Tentacle (10) (2d6)
    247.24


  • Passive Abilities:
  • Absorb Magic
    500 gp

  • Quick Abilities:
  • Lure
    -593.73
  • Shoulder Throw
    19.69

  • Attack Abilities:
  • Restraining Attack
    29.28 150 gp
  • Chew
    26.28 1000 gp
  • Palm Burst
    100 gp
  • Iron Grip
    11.51 500 gp

  • Free Abilities:
  • Undoing Gift
    120.09

  • Opportunity Attack Abilities:
  • Counter Jab
    1000 gp


  • Monster Bits:
  • 1500 Magical Plant Sap
    0.1 gp
  • 6000 Magical Plant Wood
    0.5 gp

A maiden’s pale form hangs where the tree’s heart should be, draped in torn white cloth and vine-wrapped limbs. Behind her, the trunk bulges into a single red eye and a crown of yellow flame. Branch-arms curl like talons around her outstretched hands, and sap drips in slow, black threads as the whole thing sways, inviting and hungry.

Maidenwoods are creatures birthed from tree stumps by old magics, often arising from curses that turn the forest against a transgressor. They scuttle on roots like legs, and the broken trunk becomes a fierce, grinding maw. The maidenwood’s tendrils blossom into lifelike figures it uses to lure its prey close.

Secret.

The curse that maintains a maidenwood unravels if one is offered an apple—an ancient trick used by witches turned against them.

Environments:

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music