The large, tall outside window, a towering expanse of smoky glass, ripples with jade veins. Its weathered iron frame, etched with curling ivy, scatters moonlight into shimmering, elongated shards across the damp stone sill.
The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.
The object or window allows light to pass through, thus allowing the campaign sunlight or sun state light given, to match a indoor encounter or location.
This object or inventory will provide no environmental cover.