Defiled Temple of Comes

Levels 57

What is the Adventure About?

Long ago, the Temple of the Fallen Storm stood as a monument to Comes, the god of storms, law, and power. Its grand lightning pillars once crackled with divine energy, casting light across the land as a beacon of justice and order. But all that changed when Idris, the god of the Abyss, defiled this sacred place. Now, the temple lies in ruin, its once-majestic halls shrouded in an aura of decay and undeath. The storm motifs of Comes’ domain—shattered symbols of justice, broken lightning pillars, and ruined murals—are marred by the Abyss's taint: blackened statues of corrupted angels, ichor dripping from desecrated walls, and shadows that seem to hunger for the living.

This adventure begins as the party follows a mysterious dark elf guide who claims the temple hides an ancient passage to the depths below. What starts as a simple escort through a forgotten ruin quickly transforms into a test of will and faith. The players must confront undead horrors, navigate traps designed to punish the unworthy, and uncover the temple’s buried secrets. Along the way, they’ll face moral dilemmas, discover artifacts of divine power, and grapple with the lingering influence of two gods locked in eternal opposition.

Why Should Players Join?

The Temple of the Fallen Storm offers players a thrilling mix of combat, exploration, and moral decision-making. The adventure challenges them to confront the consequences of divine corruption and weigh their loyalty to different ideals.

  1. Unique Atmosphere: Explore a setting where the storm’s power clashes with the Abyss’s decay, providing breathtaking and unsettling environments.
  2. Challenging Encounters: Face undead infused with both storm and abyssal energies, as well as environmental hazards, puzzles, and divine traps.
  3. Intriguing Story: Uncover the mystery of Idris’s defilement, and decide whether to restore the temple’s former glory or leave it to its fate.
  4. Rewarding Choices: Gain powerful storm- and abyss-themed relics, but beware: each artifact comes with its own risks and temptations.

Why Should Game Masters Run It?

For GMs, The Temple of the Fallen Storm is an adventure ripe with opportunities for creativity, improvisation, and storytelling:

  1. Dynamic Setting: The environment is rich with visual contrasts, from the majesty of shattered storm motifs to the oppressive presence of Abyssal corruption. GMs can vividly describe scenes to immerse players in the narrative.
  2. Player-Driven Outcomes: The adventure’s moral dilemmas offer flexibility for player choices, allowing the party to decide the temple’s fate and interact with the gods' influence.
  3. Diverse Gameplay: Incorporate combat with abyssal undead, puzzles tied to Comes' storm domain, and social interaction with the enigmatic dark elf guide, who may have their own hidden motives.
  4. Epic Themes: Let players feel the weight of divine conflict as they walk through the crumbling legacy of a once-glorious god now defiled by another.

Prepare to brave the ruins, cleanse the temple (or embrace its dark transformation), and descend into the unknown depths below. The gods are watching—whose power will you serve?

Contents

Locations
Location Parent
Defiled Temple of Comes 6 1 6
Courtyard Defiled Temple of Comes 1
The Abyssal Shrine Defiled Temple of Comes 1
The Catacombs Defiled Temple of Comes 1
The Desecrated Altar Defiled Temple of Comes 1
The Entrance Defiled Temple of Comes 1
The Tunnel of Shadows Defiled Temple of Comes 1

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  • Information:

  • Level Range: 57
  • Recommended Age: All Ages
  • Combat Tactics: Mid
  • Roleplay: Mid
  • Puzzles: Mid
  • Game Experience: Mid
  • Assets:

  • Locations: 7
  • Encounters: 7
  • Encounters Creatures: 36
  • Location Maps: 8
  • Encounter Pictures: 7
  • Encounter Creature Pictures: 1
d100
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Effect 1 Effect 2 Ambience Music