Digsites are buried caches waiting to be unearthed — disturbed earth, old burial mounds, collapsed cellars, and stranger things below. Finding one takes a sharp eye (an Inspection roll reveals hidden digsites), but digging it out takes Excavation Tools and a successful Excavating roll against the site's Difficulty Class. Deeper, older sites are harder to dig and hold richer prizes: a successful dig unearths whatever lies inside — a cache of goods, a chest (perhaps locked), or a lone relic (perhaps cursed). Careless digging has a cost: a failed attempt breaks something fragile among the buried goods, and a site with nothing left to protect collapses entirely.