Frost Giant Warrior
Frost Giants
8,000 lbs
16

|
|

150 / 150
16
19
40
2
10
4

Helmet
Bracers, Iron
Greaves, Iron
Boots, Iron
Longsword
 
Tower Shield

  • Inventory Equipped:
  • Boots, Iron
    8 gp
  • Bracers, Iron
    15 gp
  • Greaves, Iron
    2 gp
  • Helmet
    40 gp
  • Longsword
    15 gp
  • Tower Shield
    30 gp
  • Longsword
  • Tower Shield
    120 gp | Armor Size: Huge


  • Natural Armor:
  • Natural Armor +3
    0 gp


  • Natural Weapon(s):
  • Cold Touch (3d8)


  • Passive Abilities:
  • Extra Weapon Damage - Cold (2d6)
    37500 gp
  • Robust Build
    500 gp
  • Advanced Armor Training - Shields
    2000 gp

  • Full Abilities:
  • Frozen Armor

  • Abilities:
  • Icy Shield
  • Cold Breath (20) (4d6)

  • Quick Abilities:
  • Shield Wall
    1000 gp

  • Attack Abilities:
  • Cold Attack (4d6)
    8600 gp
  • Pommel Strike
    150 gp
  • Arcing Slash
    500 gp
  • Lacerating Strike
    400 gp

  • Free Abilities:
  • Cold Lash

  • Opportunity Attack Abilities:
  • Sentinel Hamstring
    300 gp

You watch a massive figure, skin like cracked ice, towering over the battlefield. Clutched in their hands, a jagged axe gleams, its edge sharp as a glacier’s cut. Bone and hide armor creaks with each movement, heavy but sturdy.

Environment:

Frost Giants
Creature Sub Type

Frost Giants tower over most beings, thriving in icy realms. Their strength rivals avalanches, and they often dwell in mountain fortresses carved from glaciers. Though fierce, some uphold ancient codes of honor. Fire is their bane, and they respect cunning foes as much as powerful ones.

You see towering figures of ice-veined flesh, their skin pale as frozen stone, hair like wind-whipped snow. Each step cracks the ground, breath steaming in thick clouds, eyes glinting like frost-bitten steel.

  • Damage Type Immunity:
  • Cold

  • Immune to Status Effect:
  • Freezing
  • Frozen

  • Natural Armor:
  • Natural Armor +3
    0 gp

  • Natural Weapon(s):
  • Cold Touch (3d8)

  • Extra Attack: +1

  • Passive Abilities:
  • Robust Build
    500 gp

  • Full Abilities:
  • Frozen Armor

  • Abilities:
  • Cold Breath (20) (4d6)

  • Attack Abilities:
  • Cold Attack (4d6)
    8600 gp

  • Free Abilities:
  • Cold Lash

  • Skill Tier 2:
  • Common Language Skill
  • Domir Language Skill

Environment:

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information