Lobotomy Blow
Attack Ability
5,000 gp

Automatic critical strike that confuses the target for 1 round.

Your strike lands just above the temple. Their eyes flicker, knees buckle, and weapon lowers mid-swing. A thin line opens on their scalp—barely bleeding—as their focus dissolves, leaving only vacant confusion behind.

  • Damage Roll:

  • Status Effect Parameters:
  • Effect ENDS on END of turn

  • Add 2 Charges to Ability:
  • Cunning
    1000 gp 1

  • Any Regular Hit Becomes a Critical Hit

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Specialist in Corpsman
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information