Healing Waters
Passive Ability
8,500 gp

When healing, your spells restore an additional 4d4 vitality.

  • Extra Healing Roll:

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Grove of the Waterway
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information