Ketgrinn
90 lbs
8

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65 / 65
12
12
40
18
40
40
60
100
2
5

  • Natural Weapon(s):
  • Claw (2d4)


  • Passive Abilities:
  • Extra Weapon Damage - Psychic (2d6)
    37500 gp
  • Mimicry
    500 gp

  • Abilities:
  • Consume Voice

  • Attack Abilities:
  • Debilitating Strike
    5000 gp

  • Free Abilities:
  • Riddle Bound

  • At Will Spell(s):
  • Invisibility, Minor
    2


  • Monster Bits:
  • 41 Fey Bark
    1 gp
  • 5 Fey Dust
    4 gp

Sleek obsidian fur ripples over a lithe, sinewy frame no larger than a housecat, luminous emerald eyes glowing like twin lanterns, razor whiskers twitching, and an unnaturally wide grin revealing needle-sharp ivory fangs that gleam in darkness.

Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rival’s minions to sow chaos and confusion.

Secret.

Ketgrinn can’t resist a puzzle or riddle, and a difficult one can send a ketgrinn’s mind spiraling.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music