Sling Pellet of Blinding
Ammo
5 gp 0.01 lb Stone 13.23

The sling pellet gleams like polished obsidian, etched with faint, swirling runes that pulse faintly under torchlight. Its surface is unnaturally cool and smooth, heavier than lead, with a subtle iridescent sheen that hints at trapped starlight. When loosed, it whistles through the air, trailing a comet's tail of shimmering dust that erupts into blinding white fire on impact, searing retinas with unrelenting glare.

  • Quick Abilities:
  • Shoot Pellet of Blinding
    7.95

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 1.35

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music