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FateTide Tell Your Story
Burnt Bridges
Concentration 2ap 5 | Circle of Charm
Spell
7.51

You gesture, and a towering pillar of bright fire and light erupts on your target. Flames and luminous beams spread outward, enveloping the area in a radiant cylinder. Nearby figures shimmer as their ties to the target visibly dissolve. Those who fail the defensive roll become indifferent to the main target and forgets the target ever existed, as if its memories were altered by a modify memory spell. The creatures take no action to cooperate with the target and make no special effort to keep it from harm. If it is in a position of authority, affected creatures do not obey its orders. When the effect ends, all affected creatures regain their normal memories.

You gesture, and a towering pillar of intense fire and bright light erupts on your target. Flames and luminous beams spread outward, forming a radiant cylinder. Nearby figures shimmer as their connections to the target visibly dissolve.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Divine Sphere of Magic
  • Spell Circle: Circle of Charm Circle of Charm
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Near (60)
  • AOE: 20 Sphere
  • Duration: Concentration 1 minutes

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Willpower ½
  • Spell Upcastable :

  • Status Effect Parameters Status Effect Parameters:
  • Target Retries Contesting Roll on End of Turn Target RETRIES Contesting Roll on END of Target turn

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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To edit characters or creatures.

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Effect 2
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Ambience
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Item Information