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Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

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FateTide Tell Your Story
Chrono Anchor
1ap 2 | Circle of Transmutation
Spell

Mark a location; return to it as a reaction within 10 minutes.

If you mark a moving object your mark moves with it. You can mark creatures, but they must be willing.

You trace a shimmering sigil in the air. It lingers like a heat mirage, fixed to the spot. Ten minutes or less, and you’ll snap back to it—body, blood, and breath.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic Arcane
  • Spell Circle: Circle of Transmutation Circle of Transmutation
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  1ap

  • Parameters Parameters:
  • Range: Reach
  • Duration: 10 minutes

  • Contesting Roll N/A:
  • Spell Upcastable : Yes Spell Upcast Duration Type | 10 minutes Additional Duration per Mana Upcasted

  • Consumes Ability Charges Consumes 1 Ability Charges:
  • Mastery
    500 gp 1 Wizard

  • Contingent Ability Contingent Ability:
  • Chrono Anchor Teleport

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information