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Storm-Touched Behemoth
Gargantuan
275,000 lbs
Legendary Creature
Brute Role
46
26420.92

Body
Mind
Soul
Vitality
615 / 615
Armor
20
25
Luck
Walking Speed
50
Jumping Speed
37
Climbing Speed
30
Nightsight
120
Tremorsense
60
Unhindered Attacks
6
Reach
10
Damage Mitigation
7
Damage Type Resistance
Damage Type Immunity
Immune Status Effect
Damage Mitigation
ST 1 | 1 SP | d4
ST 10 | 28 SP | d13
ST 12 | 50 SP | d15
ST 13 | 60 SP | d16
Language Spoken

  • Natural Armor Natural Armor:
  • Natural Armor +5
    80 0 gp


  • Natural Weapon Natural Weapon(s):
  • Bite (3d10)
    225.8
  • Slam (15) (6d12)
    819.45


  • Passive Ability Passive Abilities:
  • Stormbound Behemoth
    4500 gp
  • Towering Menace
    500 gp
  • Advanced Armor Training - Natural
    150 Requires Skill Tier 7 Natural Armor Skill

  • Full Ability Full Abilities:
  • Cyclone Surge
    30.57

  • Ability Abilities:
  • Lightning Charge (10d10)
  • Storm Quake
  • Legendary Defenses

  • Quick Ability Quick Abilities:
  • Thunderous Roar
    6.27
  • Shoulder Throw
    19.69 Requires Skill Tier 4 Natural Weapon Skill

  • Attack Ability Attack Abilities:
  • Lightning Bite (3d10)
    30.13 30000 gp
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill
  • Bonebreaker Strike
    1000 gp Requires Skill Tier 7 Natural Weapon Skill
  • Heartstopper Blow
    8.36 5000 gp Requires Skill Tier 9 Natural Weapon Skill

  • Free Ability Free Abilities:
  • Lightning Aura (Near) (10)

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Counter Jab
    1000 gp Requires Skill Tier 5 Natural Weapon Skill


  • Monster Bit Monster Bits:
  • 82500 Elemental Essence
    2 gp
  • 27500 Elemental Shard
    3 gp

Lightning pulses beneath cracked, stone-plated flesh, veins glowing through jagged fractures. Steam rolls from flared nostrils. Thunder snaps with each step, shaking loose embers from its towering frame. Horns hum with energy, scorching the air.

A towering colossus of fused stone, scorched ash, and pulsing energy, the Storm-Touched Behemoth strides across the Eurian Slopes, its every movement shaking the fractured earth. Its body is covered in cracked, obsidian-like plates, splitting at the seams where veins of raw lightning surge beneath. Ash clings to its hide, constantly shifting as gusts of storm winds peel layers away, revealing scorched muscle and jagged ridges of hardened rock.

Its horns, massive and jagged, crackle with uncontrolled arcs of electricity, illuminating the storm-darkened sky with flickering bursts of blue and violet light. Each step it takes leaves molten scars in the ground, the heat of its body igniting stray embers in the wind. Thunder snaps from its breath, rolling through the hills as it exhales thick, sulfurous steam.

The storm around it seems drawn to its presence, feeding the relentless energy building within. Its glowing eyes, deep-set and seething with stormfire, scan the world with primal force, neither bound nor beholden to any master. The wind bends to its passing, swirling debris and fractured rock into violent spirals before vanishing in its wake.

Where the Storm-Touched Behemoth walks, the land is reshaped—lightning-charred, tremor-split, forever marked by its wrath.

MYTHIC PHASE (IF APPLICABLE): “The Storm Awakens”

At 50% HP, the Behemoth enters its awakened storm form, gaining new abilities.

  1. Storm Veins Fully Unleashed: Lightning pulses visibly under its cracked hide. It now deals 15 lightning damage at the start of any creature’s turn within 15 feet.
  2. Flight: Gains a hovering speed of 60 ft., carried by swirling storm winds.
  3. Chain Lightning (Recharge 5-6): Three targets within 60 feet are struck for 8d10 lightning damage (Fortitude vs. Balance for half).
  4. Titanic Slam: If the Behemoth hits with Crushing Slam, it may automatically use Storm Quake for 1ap.

Environments: Hill Mountain

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Item Information