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FateTide Tell Your Story
Invader Out of Space
Medium - Size
280 lbs
Controller Role
22
1216.71

Body
Mind
Soul
Vitality
204 / 204
Armor
14
18
Luck
Walking Speed
40
Jumping Speed
22
Swimming Speed
20
Climbing Speed
20
Hovering Speed
40
Nightsight
60
Telepathy
120
Unhindered Attacks
3
Reach
5
Damage Type Vulnerability
Damage Type Resistance
Contesting Roll Dis Vs Status Effect
Contesting Roll Adv Vs Spells
ST 6 | 16 SP | d9
ST 8 | 22 SP | d11
Language Fluent

  • Natural Armor Natural Armor:
  • Natural Armor +4
    64 0 gp


  • Natural Weapon Natural Weapon(s):
  • Slam (d8)
    85.45


  • Passive Ability Passive Abilities:
  • Gliding Levitation
    3 3500 gp
  • Catlike Landing
    Requires Skill Tier 3 Balance
  • Healthy Body
    5.73 Requires Skill Tier 3 Fortitude
  • Unyielding Command
    Requires Skill Tier 3 Willpower
  • Restful Body
    Requires Skill Tier 5 Fortitude
  • Living Weapon (d8)
    Requires Skill Tier 5 Natural Weapon Skill
  • Iron Resolve
    40 Requires Skill Tier 5 Willpower
  • Covered Tracks
    Requires Skill Tier 7 Sneak

  • Full Ability Full Abilities:
  • Soul Read
    Requires Skill Tier 5 Empathy
  • Straight Face Lie
    Requires Skill Tier 5 Influence

  • Ability Abilities:
  • Unnerving Glare
  • Frightening Shout
    Requires Skill Tier 2 Frighten
  • Demoralizing Shout
    Requires Skill Tier 3 Frighten
  • Terrifying Presence
    Requires Skill Tier 5 Frighten

  • Quick Ability Quick Abilities:
  • Shoulder Throw
    19.69 Requires Skill Tier 4 Natural Weapon Skill
  • Lucid Focus
    12 Requires Skill Tier 5 Psyche
  • Mindwall Discipline
    Requires Skill Tier 7 Psyche

  • Attack Ability Attack Abilities:
  • Disrupting Touch
    24.1 7500 gp
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill

  • Free Ability Free Abilities:
  • Alien Mind
    20.35
  • Weak Constitution
    -10000 gp
  • Otherworldly Displacement
    11.72
  • Charmbreaker Mind
    Requires Skill Tier 3 Psyche

  • Reaction Ability Reaction Abilities:
  • Otherworldly Slip
  • Preemptive Strike
    Requires Skill Tier 3 Initiative
  • Quiet Predator
    Requires Skill Tier 5 Sneak
  • Quick Look
    Requires Skill Tier 5 Attention
  • Balancing Act
    Requires Skill Tier 5 Balance
  • Initiative Shift
    Requires Skill Tier 5 Initiative
  • Thick Hide Absorption, Major
    150 Requires Skill Tier 5 Natural Armor Skill

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Counter Jab
    1000 gp Requires Skill Tier 5 Natural Weapon Skill


  • Monster Bit Monster Bits:
  • 66 Aberrant Ichor
    0.8 gp
  • 210 Aberrant Tissue
    0.8 gp

A jagged rift splits the sky, vomiting forth a colossal invader of iridescent metal and writhing tentacles. Its hull pulses with bioluminescent veins, scorching the earth below with plasma vents that hiss like dying stars. Claws of blackened alloy rake the horizon, tearing clouds asunder in a symphony of cosmic fury.

Invaders out of space appeared after a falling star blazed down from the cosmos. These alien beings have an unsettling habit of appearing between glances and silently watching. Invaders stand upright like a biped, shrouded in what are either voluminous robes or draping folds of skin.

Observers who are lucky find the invaders gone in a blink, and those who aren’t so fortunate hear the bloodcurdling hiss these things from beyond the stars emit as they attack. All that remains of their victims is a spray of gray powder amid crumpled clothing.

Secret.

The invaders have little resilience to the toxic and virulent threats of the Material Plane, and they succumb quickly to diseases and poisons.

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
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Item Information