Hearse Trample
Quick Ability

Move in a 60ft straight line trampling targets. Targets of 1 size category or smaller that fail are Grappled and Restrained.

Iron-shod hooves thunder across fog-shrouded cobblestones, splintering crates and crushing bone beneath a canopy of tattered black veils. The hearse's oaken frame rattles, its brass lanterns swinging wild, spilling oily light on smeared blood trails. Wheels grind over the fallen, echoing like distant thunder in the alley's chill embrace.

  • Parameters:
  • Range:
  • AOE: 60 5 5

  • Contesting Roll:
  • vs. ½

  • Ability only works against the 1 difference and BELOW the 's .

  • Ability:
  • Charges: 1
  • Recharge: 5 - 6

  • Effect Requires Preferred Speed Type:
  • Walking Speed

  • Ability Activation Charges: 3

  • Caster Moves to End Point of Aoe Effect After Cast.

Attached Items
# Type Name
1 Creature Phantom Hearse
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music