Choose all targets below half vitality within 120ft. They make a fortitude roll, on a fail they instantly die.
Blood vessels rupture in unison. Eyes burst, spines snap, and bodies crumple mid-motion. The air hums with collapsing pulses as every weakened heart fails like snuffed lanterns in a crimson hush.
 Spell Info:
 Spell Info: Arcane
 Arcane							 Circle of Necromancy
 Circle of Necromancy		
 
	
		 
		
 Parameters:
 Parameters: 
			 
															
				
 Contesting Roll:
					Contesting Roll:				
							 vs.
 vs.  
				
					
				
 Status Effect Parameters:
 Status Effect Parameters: Applied to
 Applied to  after
 after  FAILED:
 FAILED: Dead
							 
								Dead							
						
 Ability works only if Target has Status Effect:
 Ability works only if Target has Status Effect: Bloodied
					Bloodied				 On Death's Door
					On Death's Door				 Well-Bloodied
					Well-Bloodied				
 Consumes 5 Ability Charges:
 Consumes 5 Ability Charges: 
							
 Effect Only Affects Opposing Team Type.
 Effect Only Affects Opposing Team Type. 
											
										 
											
										 
											
										 
											
										 
											
										 
											
										 
											
										