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9 |
Spell

Choose all targets below half vitality within 120ft. They make a fortitude roll, on a fail they instantly die.

Blood vessels rupture in unison. Eyes burst, spines snap, and bodies crumple mid-motion. The air hums with collapsing pulses as every weakened heart fails like snuffed lanterns in a crimson hush.

  • Spell Info:
  • Spell Sphere: Arcane
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 120

  • Contesting Roll:
  • vs.

  • Status Effect Parameters:
    • Applied to after FAILED:
    • Dead

  • Ability works only if Target has Status Effect:
  • Bloodied
  • On Death's Door
  • Well-Bloodied

  • Consumes 5 Ability Charges:
  • Sanguine
    500 gp 1

  • Effect Only Affects Opposing Team Type.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music