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Objects
Weapon
Katar
Katar
Weapon
30 gp
8 lbs
Iron
7.74
Weapon Melee Attack Roll:
Attack Type:
Melee
1d6
Weapon:
Type:
Melee
Classification:
Reach:
5
Light
A light weapon is small and easy to handle, making it ideal for use when fighting with Duel Weapons.
Passive Abilities:
Iron Shell Guard
8.78
500 gp
Attack Abilities:
Driving Knuckle
100 gp
Guard-Break
21.76
300 gp
Rattle Combination
10.74
500 gp
Reaction Abilities:
Cross-Arm Parry
3.67
Pulled Punch Feint
-300
Opportunity Attack Abilities:
Counter-Impact
12.75
1000 gp
Object Properties
Toggle object properties
V Current:
3
V Max:
3
Object Damage Type Resistances:
Bludgeoning
Fire
Necrotic
Piercing
Radiant
Slashing
Object Damage Type Immunity:
Poison
Psychic
Object Damage Type Vulnerability:
Acid
Object Vitality Multiplier:
1.00
Object Damage Mitigation:
+22
d100
Mod
ADV/DIS
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Item Information