Arrow of Fire
Ammo
10 gp 0.20 lb Ironwood 20.05

The arrow's shaft gleams with molten veins, feathers singed black at the edges, and its iron tip pulses with embedded embers that hiss and spit sparks. Nocked to the string, it warms your fingers like a captured sunbeam, trailing acrid smoke that stings the eyes. Released, it streaks skyward in a blazing arc, trailing flames that ignite the air with crackling fury.

  • Quick Abilities:
  • Shoot Fire Arrow
    12.38 10 gp

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music