Savage Soul Snatcher
Savage Soul Snatcher
Beastlings
150 lbs
10

|

31 / 31
10 / 10
9
12
35
30
1

  • Natural Armor:
  • Natural Armor +3
    0 gp


  • Natural Weapon(s):
  • Ram (10ft) (2d6)


  • Passive Abilities:
  • Apt Jumper
  • Keen Hearing

  • At Will Spell(s):
  • Animate Dead, Minor
    3
  • Feeding Swarm
    0
  • Word of Bloodletting
    0


  • Inventory Equipped:
  • Magical Staff
    7 gp

You watch as you dispatch the remaining Satyr warriors. An eerie Satyr spellcaster raises the dead, their lifeless forms reanimated, ready to fight once more.

Environments:

Beastlings
Creature Sub Type

Beastlings are animalistic creatures that walk upright but are typically more intelligent than their Beast counterpart.

They could have come from a cruel joke by a God, or a terrible Wizard experiment gone wrong. Whole communities, or cities of Beastlings could exist in campaign.

They do not look Humanoid, and look like a large animal which walks upright. This could mean that other creatures of the campaign world treat them as a Beast, the GM could decide to have DIS on Influence Skill Rolls vs a non-Beastling.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information