Sling Pellet of Pulling
Ammo
50 gp 0.01 lb Stone 20.42

A smooth, leaden sphere etched with spiraling runes, the Sling Pellet of Pulling hums faintly in your palm, its surface cool and unyielding like river-worn stone. When hurled, it unfurls invisible tethers that yank foes closer, their boots scraping earth in helpless drags. The air ripples around its path, heavy with the scent of taut hemp.

  • Quick Abilities:
  • Shoot Pellet of Pulling
    12.62

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 1.35

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music