Sling Pellet of Sleeping
Ammo
50 gp 0.01 lb Stone 11.03

The sling pellet gleams smooth and dense, a polished stone etched with faint, spiraling runes that pulse like drowsy veins. It fits snug in the leather pouch, cool against your fingers, heavy with an unnatural heft that hints at slumber's weight. Released from the sling, it whistles through the air, trailing a whisper of sedative mist that thickens into binding fog on impact.

  • Quick Abilities:
  • Shoot Pellet of Sleeping
    10.03

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 1.35

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music