Gloomwood
1,380 lbs
20
2200.71

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16
16
30
22
60
2
10
4

  • Natural Weapon(s):
  • Slam (2d6)
    142.24


  • Abilities:
  • Spore Stomp

  • Quick Abilities:
  • Fungal Fling
    34.61
  • Shoulder Throw
    19.69

  • Attack Abilities:
  • Necrotic Attack (2d6)
    15.34 4200 gp
  • Palm Burst
    100 gp
  • Iron Grip
    11.51 500 gp

  • Free Abilities:
  • Blighted Aura
    16.63

  • Opportunity Attack Abilities:
  • Counter Jab
    1000 gp


  • Monster Bits:
  • 414 Magical Plant Sap
    0.1 gp
  • 1656 Magical Plant Wood
    0.5 gp

Bark splits into black, wet seams, leaking rust-red sap. Moss hangs like rotted banners from twisted boughs, and each step sifts gray spores that bite into skin and soil alike. The air tastes of mildew and graves. Carve its old Sylvan forest-name into the trunk—its hooked limbs slacken, fury quieted.

Gloomwoods were once treants in service to an archfey, but they were corrupted by a supernatural fungal blight. The growth bores through their trunks and into their souls, making the gloomwoods cruel and vicious, interested only in spreading more decay. Fungal spores drift from their trunks and branches, rotting any flesh and digging into the ground around them to spread the blight.

Secret.

Carving the Sylvan name of the forest the gloomwood once called home into the creature’s trunk quells its aggression.

Environments:

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