Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Priest - Tier 3
Support Role Creature Template
Creature Template
3840.66

⛪✨ Priest: Tier 3 Hierophant

A Tier 3 Priest is an elite divine support caster whose healing, protection, and spiritual authority make it one of the defining stabilizing forces in an encounter. At this tier, the priest does more than keep allies alive—it preserves order, restores momentum, and makes collapse much harder to achieve.

🙏📜 Calling and Foundation

Tier 3 Priests are extensively shaped by sacred duty, long service, doctrinal mastery, battlefield ministry, or repeated acts of healing and guidance under severe pressure. Their devotion has been tested in suffering, crisis, and loss. They are no longer simply faithful practitioners. They are proven vessels of divine care and endurance.

🕯️⛪ Appearance and Bearing

These creatures usually appear as high clerics, revered battlefield chaplains, shrine wardens, miracle-workers, senior temple healers, or trusted servants of a deity sent where suffering or danger is greatest. Their clothing and symbols often mark rank, sacred office, or earned authority. Their presence tends to be calm, centered, and strong enough to steady others even before magic is invoked.

✨🩹 Combat Style

A Tier 3 Priest fights by sustaining allies, denying enemy attrition, and applying divine aid where it will most alter the course of the battle. It can restore serious wounds, reinforce vulnerable positions, and protect allies through layered blessings and timely intervention. Its offensive miracles remain secondary to its role, but they carry enough force to punish enemies who threaten the priest’s charges.

🧠🛡️ Tactical Ability

Its tactical ability is advanced within triage, support casting, and defensive battlefield management. A Tier 3 Priest can identify which ally must be preserved at all costs, where a blessing will prevent a line from breaking, and when healing alone is not enough without protection or spiritual reinforcement. It often functions as the practical center of a group’s staying power.

💠🌟 Divine Grace

At this tier, divine grace becomes a major encounter strength. Tier 3 Priests channel blessings, healing, wards, and restorative power with enough authority to change how long a force can endure and how confidently it can fight. Their miracles do not just repair damage. They restore discipline, reinforce courage, and make allies feel much harder to drag into defeat.

🩹💪 Endurance and Resolve

Tier 3 Priests are difficult to neutralize because their value extends beyond simple healing. They maintain composure under pressure, continue working through fear and injury, and preserve the morale and effectiveness of others even as a battle worsens. Their endurance comes from disciplined faith, practiced focus, and the refusal to abandon the wounded or the faithful.

🏰👥 Common Roles

These creatures are commonly found as temple hierophants, senior battlefield clerics, keepers of sacred hospitals, miracle-bearing shrine protectors, high ministers of dangerous frontiers, or divine attendants assigned to major war efforts and holy sites. In many encounters, they are not minor support pieces. They are the reason a force remains functional after it should have broken.

👑🕊️ Place in a Group

A Tier 3 Priest often serves as the spiritual center and practical survival anchor of a group. Even when another figure commands openly, the priest may determine who can remain in the fight, where allies regroup, and whether momentum is recovered after a hard blow. Others rely on it because it turns damage into delay and delay into renewed strength.

📈⛪ Tier Meaning

Tier 3 represents a priest that has grown into a major divine support presence. The core priest traits—healing, blessing, protection, faith, and spiritual steadiness—have matured into true encounter influence through sustained restoration and battlefield stabilization. This is no longer just a seasoned healer or devout servant. It is an elite hierophant capable of deciding battles by keeping others standing.

  • V Max Vitality (Template Overrides)
  • V Dice V Dice: 14

  • Spellcasting
  • Spell Prepared 1 Spells Prepared:
  • Spell Level | Martyr Touch of Light Holy Proclamation Hand of Radiance Divine Guidance
  • Spell Level 1 | Sanctuary Ward Guiding Bolt Cure Wounds Blessing of Resilience Bane Foes Blessings Upon You Rebuke Divine Healing Bless Allies Rescue
  • Spell Level 2 | Alleviating Touch Banish Shadows Forceful Query Divine Aid Heroic Aid Suppression Adept Restore Blessed Ground Mass Rebuke Determined Resolve Expell
  • Spell Level 3 | Create Food and Water Glyph of Warding Magic Circle Mass Healing Word Protection from Undead Protection from Fiends Revivify Remove Curse Minor Impediment
  • Spell Level 4 | Death Ward Radiant Beams Know Vulnerabilities Healing Ray Banishment Celestial Beacon
  • Spell Level 5 | Summon Celestial Restoration, Major Mass Sanctuary Hallow Dispel Evil and Good Divine Communion Benediction
  • Spell Level 6 | Find the Path Forbiddance Glory Bolt Heroes' Feast Holy Flare Major Heal Summon Planar Ally True Seeing
  • Spell Level 7 | Divine Word Plane Shift Resurrection

  • Essences Essences:
  • Body Body: +3
  • Mind Mind: +2
  • Soul Soul: +4
  • Spirit Spirit: 27

  • Speed Types Speed:
  • Walking Speed Walking Speed: +30

  • Senses Special Senses:
  • Nightsight Nightsight: +30
  • Truesight Truesight: +15

  • Damage Type Resistance Damage Type Resistance:
  • Necrotic Necrotic

Gambeson
Pouch
Component Pouch
Light Shield
 
Mace

  • Inventory Unequipped Inventory Unequipped:
  • Magical Holy Amulet
    40 gp

  • Extra Attack Extra Attack: +2

  • Passive Ability Passive Abilities:
  • Rite
    500 gp 1 Priest
  • Your Place is Here
    1000 gp 1 Priest
  • Divine Conversion
    1000 gp 1 Priest
  • Your Time is Not Now
    1000 gp 1 Priest

  • Ability Abilities:
  • Minor Divine Calling
    10000 gp 3 Priest
  • Spiritual Rejuvenation
    10000 gp 11 Priest

  • ST 7 | 19 SP | d10 Skill Tier 7:
  • Attention Attention
  • Balance Balance
  • Bending Weapon Skill Bending Weapon Skill
  • Empathy Empathy
  • Enochian Enochian Language Skill
  • Fortitude Fortitude
    23.9
  • Frighten Frighten
    33.68
  • Heavy Armor Skill Heavy Armor Skill
  • Influence Influence
  • Initiative Initiative
  • Inspection Inspection
  • Light Armor Skill Light Armor Skill
  • Medicine Medicine
  • Medium Armor Skill Medium Armor Skill
  • Navigation Navigation
  • One-Handed Melee Weapon Skill One-Handed Melee Weapon Skill
  • Psyche Psyche
  • Shield Armor Skill Shield Armor Skill
  • Religion Religion
  • Sneak Sneak
  • Willpower Willpower

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information