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FateTide Tell Your Story
Heaven's Fall
Full Ability
Full Ability
24.04
Requires Skill Tier 9 Two-Handed Melee Weapon Skill

Staff arcs high, cleaving the air; a crushing wind follows, snapping trees and cracking earth. Each strike drives downward with unstoppable force, smashing the ground as if the sky itself descends in relentless judgment.

  • Parameters Parameters:
  • Range: Self
  • AOE: 20 Aoe Distance Depth 5 Aoe Distance Height 5 Line

  • Contesting Roll Contesting Roll:
  • Fortitude vs. Fortitude | Balance ½

  • Status Effect Parameters Status Effect Parameters:
  • Effect ENDS → START of CASTER'S NEXT turn Effect ENDS on the START of the Caster NEXT turn

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets After a Long Rest Resets: Long Rest

  • Ability Activation Charges Ability Activation Charges: 5

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Post-conditions

  • Target size must be anchor (caster rank + N) and smaller categories Ability only works against the Target Creature Size 2 difference and BELOW the Caster's Creature Size.

Attached Items
# Type Name
1 Weapon Taoist Greatstaff
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information