Pale Tincture
Poison
250 gp 0.10 lb Food

The poisoned creature must repeat the defensive roll after a long rest, taking 3 (1d6) poison damage on a failed defensive roll.

Until this poison ends, the creature cannot be healed by any means.

After seven successful defensive rolls, the effect ends and the creature can heal normally.

  • Parameters:
  • Duration: 30 days

  • Contesting Roll:
  • 13 vs.

  • Poison Type:

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information