Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Resonant Judgment
Quick Ability
Quick Ability
18.07
Requires Skill Tier 9 One-Handed Melee Weapon Skill

A perfect swing creates a sonic shockwave; all enemies in a 15-ft cone take force damage and are pushed back.

The mace hums with compressed air before impact. Upon contact, sound erupts like a breaking storm—waves of concussive force ripple outward, shoving bodies, bending metal, and rattling the air into trembling silence.

  • Parameters Parameters:
  • Range: Self
  • AOE: 15 Cone

  • Contesting Roll Contesting Roll:
  • One-Handed Melee Weapon Skill vs. Balance

  • Push Ft After Hit Push (ft) target away from me: 1

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets (d6) Recharge: 6

  • Ability Activation Charges Ability Activation Charges: 3

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Weapon Classification Maces
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information