You offer 3 gifts to your patron in exchange for a wish. The patron can deny the wish if it's against their interests or agenda, in which case you don't spend any gifts.
You offer three soulstones into the circling winds. Each one shatters midair, drawn into the vortex. The air holds still—silent, watching—as your whispered wish is judged by a power older than storms.
# | Type | Name |
---|---|---|
1 | Subclass | Patron of the Djinn |