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FateTide Tell Your Story
Arrow of Spell-Locking
Ammo
Tiny
Ammo
Consumes Unit Per Use 100 gp 0.20 lb Ironwood 30.88

The arrow's shaft gleams with etched silver runes that pulse faintly under moonlight, its fletching woven from iridescent spider silk that whispers against the wind. Nocked and loosed, it buries its barbed obsidian tip into flesh or wood, where thorny veins of arcane frost spiderweb outward, freezing spells in crystalline stasis. Magic within the struck target hardens into unyielding ice, shattering only when the arrow is withdrawn.

  • Quick Ability Quick Abilities:
  • Shoot Spell-Locking Arrow
    16.41

  • Acquire Abilities While Unequipped While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • V Current V Current: 3
  • V Max V Max: 3

  • Object Damage Type Resistance Object Damage Type Resistances:
  • Force Force
  • Necrotic Necrotic
  • Piercing Piercing
  • Radiant Radiant
  • Slashing Slashing

  • Object Damage Type Immunity Object Damage Type Immunity:
  • Fire Fire
  • Poison Poison
  • Psychic Psychic

  • Object Vitality Multiplier Object Vitality Multiplier: 1.55

  • Object Damage Mitigation Object Damage Mitigation: +20

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information