Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Scrying
Concentration 2ap 5 | Circle of Divination
Spell

You can see and hear a particular creature you choose that is on the same Plane Plane of existence as you. The Target Target must make a Willpower Willpower, which is modified by how well you know the Target Target and the sort of physical connection you have to it. If a Target Target knows you're Casting Casting this Spell Spell, it can fail the Contesting Roll Contesting Roll voluntarily if it wants to be observed.

Knowledge Knowledge of Target
Knowledge Knowledge & Save Modifier
- Secondhand (you have heard of the target) +5
- Firsthand (you have met the target) 0
- Familiar (you know the Target Target well) -5Connection to Target
Connection & Defensive Roll Modifier
- Likeness or picture -2
- Possession Possession or garment -4
- Body Body part, lock of hair, bit of nail, or the like -10On a successful Contesting Roll Contesting Roll, the Target Target isn't affected, and you can't use this Spell Spell against it again for 24 hours.

On a failed Contesting Roll Contesting Roll, the Spell Spell creates an Invisible Invisible sensor within 10 feet of the Target Target. You can see and hear through the sensor as if you were there. The sensor Move Moves with the Target Target, remaining within 10 feet of it for the duration. A creature that can see Invisible Invisible objects sees the sensor as a luminous orb about the size of your fist.

Instead of targeting a creature, you can choose a location you have seen before as the Target Target of this Spell Spell. When you do, the sensor appears at that location and doesn't Move Move.

You close your eyes and focus, the image of your target forming in your mind. A faint, glowing orb materializes within 10 feet of them, unseen to most, granting you their sights and sounds.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Divine Sphere of Magic Primal Sphere of Magic
  • Spell Circle: Circle of Divination Circle of Divination
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Self
  • Duration: Concentration 10 minutes

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Willpower

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information