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FateTide Tell Your Story
Spirit Link Totem
Small
Greater Totems
Totems
Water Totems
1 gp
20 lbs
Support Role
5
1590.5

Body
Mind
Soul
Vitality
35 / 35
Armor
10
10
Luck
Unhindered Attacks
1
Reach
5
Damage Mitigation
10
Damage Type Vulnerability
Damage Type Resistance
Damage Type Immunity
Immune Status Effect
Status Effect Permanent
Damage Mitigation

  • Full Ability Full Abilities:
  • Spirit Link


  • Monster Bit Monster Bits:
  • Mechanical Part, Large
    1 gp
  • 2 Mechanical Part, Small
    0.1 gp

A tall totem of flowing crystal forms, its surface rippling with mirrored water. A faint tether of light connects it to an ally, pulsing gently as it draws half their harm away.

A water totem with considerable vitality that absorbs half damage from an ally until destruction.

Greater Totems
Creature Sub Type
Creature Sub Type
1500

Greater Totems are tougher to destroy, and are infused with greater elemental primordial essences.

  • Damage Mitigation Damage Mitigation: +10

Totems
Creature Sub Type
Tiny
Construct
Creature Sub Type
1 gp 10 lbs -705

Shaman Shamans summon totems which can give them Elemental Motes Elemental Motes which can be used to grant them access to special spells or abilities.

  1. They are mostly made of wood, but are formed from primordial essence, and might not be as strong as Wood Wood .
  2. They might have certain immunities, or vulnerabilities depending on their totem type.
  3. When they are placed, they are immovable as they bind themselves to the encounter.
  4. They are typically immobile.

  • Essences Essences:
  • Body Body: -4
  • Mind Mind: -4
  • Soul Soul: -4

  • Damage Type Resistance Damage Type Resistance:
  • Necrotic Necrotic
  • Piercing Piercing
  • Radiant Radiant

  • Damage Type Immunity Damage Type Immunity:
  • Poison Poison
  • Psychic Psychic

  • Damage Type Vulnerability Damage Type Vulnerability:
  • Force Force
  • Slashing Slashing

  • Immune Status Effect Immune to Status Effect:
  • Diseased Diseased

  • Status Effect Permanent Persistant/Permanent Status Effect:
  • Immobile Immobile

  • Immovable The object is immovable, securely bolted to its surroundings, or too large to be moved. It may only be destroyed or harvested.

Water Totems
Creature Sub Type
Creature Sub Type
100

Water Totems Water Totems are typically based in healing and Cold Cold.

They are the opposite of Fire Totems Fire Totems.

  • Damage Type Immunity Damage Type Immunity:
  • Cold Cold

  • Damage Type Vulnerability Damage Type Vulnerability:
  • Fire Fire

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information