Sword is able to erupt into a blaze of fire.
At will as a free action you can summon the blaze from the sword to shine bright/dim light in for 40/40 ft.
-
Damage Roll:
-
| Extra Melee Weapon Damage
-
Bright Light (Dim Light):
40
- Enchantment Restriction - Weapon Classification:
-
Battleaxes
10 gp
-
Clubs
0.1 gp
-
Daggers
2 gp
-
Double-Bladed Scimitars
100 gp
-
Flails
10 gp
-
Glaives
20 gp
-
Greataxes
30 gp
-
Greatclubs
0.2 gp
-
Greatswords
50 gp
-
Halberds
20 gp
-
Hammers, Light
2 gp
-
Handaxes
5 gp
-
Javelins
0.5 gp
-
Lances
10 gp
-
Longswords
15 gp
-
Maces
5 gp
-
Mauls
10 gp
-
Morningstars
15 gp
-
Pikes
5 gp
-
Quarterstaffs
0.2 gp
-
Rapiers
25 gp
-
Scimitars
25 gp
-
Sickles
0.2 gp
-
Spears
1 gp
-
Tridents
5 gp
-
War Picks
5 gp
-
Warhammers
15 gp
-
Whips
2 gp