Awaken Clairvoyant Menta (12th)
Passive Ability
1,000 gp

Awaken your Clairvoyant Menta, choosing either a Clairvoyant Menta or another Menta at Level 3 or lower.

  • Menta(s) Known:

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Mind of the Clairvoyant
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information